Prerequisites
Following items:
Rank 6 |
|
Beastmen Stronghold Goblin | Perpetual Hourglass |
Monster | Key Item |
Cirrate Christelle | Dynamis - Valkurm Sliver |
Capacity | 36 Members |
Drops
Relic
Accessories
Relic -1
File:DNC Head -1.png*No Pic | |
Maps
Strategy
Pulls
Pull # | Notes |
021-023 | Unlike Qufim or Buburimu, Valkurm and Tavnazia require monsters to be killed to obtain subjobs. For Valkrum the 3 nightmare flies must be killed to unlock subjobs. Assign 3 people to split up and find these flies. Give them glass 1st and have them "Safely" pull the flies back to the Outpost. I don't think they link but i have seen a few sheep come with one, once. |
001-005 | Move LS immediately to Whitebone Sands. Possibly pull statues 002-003, if a link cannot be avoided. When the path is clear pull 005, Fairy Ring (NOTE: Fairy Ring moves at a constant Flee Speed, pull with Flee). Fairy Ring is not an item, yeah i know i thought the same thing. I highly recommend you have a PLD tank this guy with Rampart, Fealty, and Shell 5 up. His attacks are mostly magic(ish) based and can be brought down damage wise by those. His poison is also 50hp/tick. Take him out as fast as possible, People will die but its not an issue. Get them up and Move out to next camp when Fairy Ring is down, they will unweaken before you get there. |
020 | Move carefully towards Konschtat Highlands, You'll run into some Quadav Statues. To be honest, im not sure if you can sneak by these or if when i did this we used to sac them. If you cant sneak by them have one person run towards Konschtat with the quadav entow, and have another drag back 020 towards LS. 020's Name is Nant'ina, 020 has a TP move called Attractant which acts as AoE charm (yep like a big orc) as usual just try to stun any TP move it readies and knock it out fast. |
024 | Boss time, bit shorter than Buburimu? not really the distance you have to travel takes most of the time. Cirrate Christelle has been up since you showed up in Valkurm just sitting at Selbina's Zoneline. Fight her at the Trees to your right of the NM to avoid reaggroing pops after she dies. So what are we up against. The TP moves this mosnter would use had you killed nothing would be:
In addition it can have:
After the 2 NMs we killed we locked out:
We are still Left with:
So from this point you go all out, Everyone 2hrs and you try to take it down as fast as possible. I've never actually killed this boss, and maybe only fought it once or twice. But 3 BRDs with Soul Voice and a RDM Chainspell stunner should be able to kill it pretty fast. |
Farming | Valkurm's Drops are setup much teh same way as Qufim's. 1/2 the monsters in teh zone drop 1 set of armor the other 1/2 drop the other set.
Having never gotten this far i havent really made any cool plans like in buburimu but i'd probably just fight Manticores near and north of Siren sands and Hippogryphs near and above Whitebone sands, Then see how much time we have left.
Pick your poison i suppose. |
Mob Order
Irrelevant section, the monsters you fight dont have jobs.